Obvious Mimic Press
PRE-ORDER SideQuest: Volume 1 - A Collection of 5e Solo Adventure Shorts (PDF + Epub)
PRE-ORDER SideQuest: Volume 1 - A Collection of 5e Solo Adventure Shorts (PDF + Epub)
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THIS IS A PRE-ORDER. We will send you an email with download links as soon as the digitial files are available.
SideQuest: Volume 1 is a collection of eleven solo adventure shorts made for 5e characters between levels 1 and 6.
At over 250+ pages, there are 20+ hours of gameplay in this collection. Each adventure is a self-contained, story-driven solo module that can either exist on its own or be added to a regular campaign as a side quest, downtime activity, or part of a character’s backstory.
Pick your own path. Play your own 5e character. No DM, maps, or minis required.
We are making this for you if you want more of your favorite TTRPG and would rather play than DM yourself in the downtime between sessions. The Mystery of Witchhaven is designed for characters between levels 1 to 4.
- Play your own 5e character. Made however you usually make one. The story is crafted so that all characters can succeed - or fail.
- Take your own path through an interactive story where your decisions have consequences.
- Fight monsters, cast spells, and find treasure within an original story.
- Make progress with loot and experience that you keep in a regular tabletop game.
All our solo adventures are built on the familiar framework of D&D: 5th Edition to be compatible with the 2014 and 2024 rulesets.
Story Summaries
Story Summaries
An Auction at Gritz Manor: A wealthy collector has hired you through the Guild to protect him and his guests from a mysterious threat to the auction being held at his manor.
A Haunting at Athalos Thermae: A bath house providing travelers with a place to wash away the dust of the road is also the location of mysterious events on the night of the full moon.
An Artist’s Final Start: Working security job for a traveling circus, a series of strange events lead to a murder and an investigation of the motley crew of performers and stagehands.
The Pantry: An inn provides shelter in a blizzard and food for your belly, buin time to t the cost of a night’s stay might be more than just your coin.
Mead and Mermaids: Search the seediest parts of Brigand's Bay for a stolen anniversary bought by a dwarven bartender for her mermaid wife.
Ser Lauren’s Cursed Cycle: A desolate land afflicted with a mysterious curse draws you into a broken cycle of life, death, and rebirth.
Bellow of the Eartheater: The simple task of assisting a geologist takes a turn for the mysterious when a strange message comes up from the caverns below.
The Dollhouse: An impromptu chore in a bizarre old house filled with handmade dolls quickly turns into a dark mystery that threatens you and neighboring families.
The Unicorn in Emerald Valley: You are hired to capture a unicorn who has recently been spotted in a forest that seems to be going insane.
Mark of the Apocryphal: Vardibrass stands empty as a eclipse blocks the sun overhead, plunging the city into a mockery of twilight.
The Contest at Marsh Hollow: Fight a series of worthy opponents in one-on-one combat to become champion and earn the Duke's reward.
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Adventure as much as you want
Play a single solo adventure short for a quick bit of excitement or go from challenge your character for hours with multiple quests.
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Many stories and more challenge
With stories ranging from dark to cozy, there is guaranteed to be a solo adventure short that pushes you to your limit.
Kickstarter Video
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What Is a Solo 5e Adventure?
A solo 5e adventure is a single-person interactive story that uses the game mechanics of Dungeons & Dragons: 5th Edition.
Create your own character to play as the hero of an original story:
- Play your own 5e character made however you usually make one. The story is crafted so that all characters can succeed - or fail.
- Take your own path through an interactive story where your decisions have consequences.
- Fight monsters, cast spells, and find treasure. Make progress with loot and experience that you keep in your regular tabletop games.
The experience allows players to be a lone hero solving problems and overcoming challenges without a DM or party.
Each story is designed to work with existing D&D 5e games as either a downtime activity between sessions or a way to add flavor to a new character prior to their appearance. -
How the Game Works
As you take your journey through this solo adventure, you will have a chance to do all the things you probably love about TTRPGs, including rolling dice and choosing your own path through the adventure.
- Interact with NPCs and your environment
- Use your skills and abilities to overcome challenges
- Cast spells, use magic items, and activate your class features
- Fight monsters and other evil-doers
All this works by following on-page prompts within the story and applying off-the-page effects to improve your character's chances of success.
The game mechanics will be familiar to anyone playing D&D 5e. From skill checks and saving throws to attack rolls and spell damage, everything about this solo adventure is designed to give you the same thrill as a session at DM's table but whenever you want to play.
Plus, re-play the adventure to explore different options. Every choice you make in this solo adventure has some kind of consequence, so take each new character down their own path.