The Mystery of Witchhaven - A 5e Solo Adventure (PDF + Epub) PRE-ORDER
The Mystery of Witchhaven - A 5e Solo Adventure (PDF + Epub) PRE-ORDER
This digital solo adventure is scheduled for release in February 2025.
The Mystery of Witchhaven is a story of occult sorcery, superstition, and vengeful mischief. Pick your own path. Play your own 5e character. No DM, maps, or minis required.
Your travels bring you to the quiet village of Witchhaven where superstitious folk greet you in silence. You are an outsider, and those are to be feared here.
Children have been taken and the villagers drift the streets lost in grief. They say a curse has robbed Witchhaven of its dreams.
Uncover the shadowy origins of Witchhaven, find its missing children, and break the curse that torments its people, and now yourself.
Pick your own path. Play your own 5e character. No DM, maps, or minis required.
We are making this for you if you want more of your favorite TTRPG and would rather play than DM yourself in the downtime between sessions. The Mystery of Witchhaven is designed for characters between levels 1 to 4.
- Play your own 5e character. Made however you usually make one. The story is crafted so that all characters can succeed - or fail.
- Take your own path through an interactive story where your decisions have consequences.
- Fight monsters, cast spells, and find treasure within an original story.
- Make progress with loot and experience that you keep in a regular tabletop game.
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What Is a Solo 5e Adventure?
A solo 5e adventure is a single-person interactive story that uses the game mechanics of Dungeons & Dragons: 5th Edition.
Create your own character to play as the hero of an original story:
- Play your own 5e character made however you usually make one. The story is crafted so that all characters can succeed - or fail.
- Take your own path through an interactive story where your decisions have consequences.
- Fight monsters, cast spells, and find treasure. Make progress with loot and experience that you keep in your regular tabletop games.
The experience allows players to be a lone hero solving problems and overcoming challenges without a DM or party.
Each story is designed to work with existing D&D 5e games as either a downtime activity between sessions or a way to add flavor to a new character prior to their appearance. -
How the Game Works
As you take your journey through this solo adventure, you will have a chance to do all the things you probably love about TTRPGs, including rolling dice and choosing your own path through the adventure.
- Interact with NPCs and your environment
- Use your skills and abilities to overcome challenges
- Cast spells, use magic items, and activate your class features
- Fight monsters and other evil-doers
All this works by following on-page prompts within the story and applying off-the-page effects to improve your character's chances of success.
The game mechanics will be familiar to anyone playing D&D 5e. From skill checks and saving throws to attack rolls and spell damage, everything about this solo adventure is designed to give you the same thrill as a session at DM's table but whenever you want to play.
Plus, re-play the adventure to explore different options. Every choice you make in this solo adventure has some kind of consequence, so take each new character down their own path.