Obvious Mimic Press
The Crystals of Z'leth - An Extended 5e Solo Adventure (Premium Softcover)
The Crystals of Z'leth - An Extended 5e Solo Adventure (Premium Softcover)
The Crystals of Z'leth is a 5e solo adventure where you join an expedition to explore a lost civilization. Can you survive what you discover?
No DM. No party. Just you and your character.
Level 2 or 3
162 pages
8+ hours
Couldn't load pickup availability
Binding: Softcover
Format: US Letter (8.5 in x 11 in)
Length: 168 pages
Color: High-quality full color
The Crystals of Z’leth is a solo adventure of exploration, discovery, and survival that works with Dungeons & Dragons: 5th Edition.
The jungle holds many secrets. It will do anything to keep them.
You are part of an expedition to the ancient city of Z’leth. Few who have found the city have ever returned. Those that did make it out alive talk of a lost civilization, ancient secrets, and crystals of great power.
But all may not be as it seems, and there are secrets beneath secrets. Solve puzzles, survive ancient defenses, and manage your limited resources to uncover the mystery of the crystals.
Pick your own path. Play your own 5e character. No DM, maps, or minis required.
We are making this for you if you want more of your favorite TTRPG and would rather play than DM yourself in the downtime between sessions. The Crystals of Z'leth is designed for characters between levels 1 to 4.
- Play your own 5e character. Made however you usually make one. The story is crafted so that all characters can succeed - or fail.
- Take your own path through an interactive story where your decisions have consequences.
- Fight monsters, cast spells, and find treasure within an original story.
- Make progress with loot and experience that you keep in a regular tabletop game.
📜 Get the 5e Player's Cheat Sheet for free with this purchase. 📜
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What Is a Solo 5e Adventure?
A solo 5e adventure is a single-person interactive story that uses the game mechanics of Dungeons & Dragons: 5th Edition to play through a story as the hero.
- Play your own 5e character made however you usually make one. The story is crafted so that all characters can succeed - or fail.
- Take your own path through an interactive story where your decisions have consequences.
- Fight monsters, cast spells, and find treasure within an original story.
- Make progress with loot and experience that you keep in a regular tabletop game.
The experience allows players to be a lone hero solving problems and overcoming challenges without a DM or party.
However, each solo adventure more than a single-player game. Each story is designed to work with existing D&D 5e games as either a downtime activity between sessions or a way to add flavor to a new character prior to their appearance.
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How the Game Works
As you take your journey through The Crystals of Z'leth, you will have a chance to do all the things you probably love about TTRPGs, including rolling dice and choosing your own path through the adventure.
- Interact with NPCs and your environment
- Use your skills and abilities to overcome challenges
- Cast spells, use magic items, and activate your class features
- Fight monsters and other evil-doers
All this works by following on-page prompts within the story and applying off-the-page effects to improve your character's chances of success.
The game mechanics will be familiar to anyone playing D&D 5e. From skill checks and saving throws to attack rolls and spell damage, everything about The Crystals of Z'leth is designed to give you the same thrill as a session at DM's table but whenever you want to play.
Plus, re-play the adventure to explore different options. Every choice you make in this solo adventure has some kind of consequence, so take each new character down their own path.
I don’t do well with PDFs, so when i saw this was available as a softcover, i jumped on it as i had seen them around Christmas.
I really enjoyed the exploration and plot twists, the combat was fine (it’s Tier 1 5E, you know what it is), and the npcs and setting were interesting. I think i failed every single insight and stealth roll and still came out ok.
It’s fun and well written, you feel like you have some agency which is cool in a solo adventure.
I’m very happy with my purchase.
I don’t know how much replay ability it has, i tend to be a completionist so “your mileage may vary”.
An adventure based on the classic temple diving tales of Hollywood, The Crystals of Z'leth takes you on a six chapter DnD adventure created in the style of a Choose your Adventure book, with every roll either advancing the plot safely, or harming your DnD character. This adventure greatly benefited my Ranger character as high Wisdom scores are more invaluable here than intelligence.
I was enjoying my playthrough right up until I kept waiting for my queue to level up, which the Instagram ad suggested it would take your character from levels 1 to 5. After getting halfway through the adventure, I was so annoyed waiting for a level up prompt that I skimmed the rest of the book trying to find it... I never comes. The beginning of the book says the adventure is easy for characters of level 4, but hard for characters of level 1 and also says it controls when a player can long or short rests AND leveling up. The promise of leveling up was the main reason why I caved and purchased this product, and unless Obvious Mimic fixes this oversight, I won't be buying their products ever again.
It had been decades since I last played D&D. I started with the Basic and Expert Rules in the early 1980s! I wanted to start playing again but knew nothing about the current, 5e rules set. The Obvious Mimic adventures have been an excellent way to learn. On top of that, the story lines and gameplay have been extremely entertaining. I’m looking forward to playing the other Obvious Mimic adventures!
excellent ! thoroughly enjoyed it and will play again with a different character
I purchased this in a bundle, the quality of the print is great, with fantastic art work, have got to play it yet, but the layout and format looks as if it's going to be wonderful experience in comparison to other solo play adventures.
Yours sincerely Keith Warren.